- Preset & Colors
-
Maximum colors in the output. Fewer colors means simpler, cleaner, smaller SVGs;
presets pair a color count with matched cleanup levels.
- Speckle filter
-
Drops traced specks smaller than this many pixels. Raise it to remove noise, dust,
and JPEG artifacts.
- Layer difference
-
Minimum color difference between stacked layers. Raise it to merge similar shades
into one shape.
- Upscale before tracing
-
Enlarges the image before tracing for smoother curves. Auto fits 2048 px; Ultra
fits 4096 px for fabrication (slower).
- Path mode
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Spline traces smooth curves (most artwork), Polygon straight segments (hard-edged
geometry), Pixel exact outlines (pixel art).
- Corner rounding
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Angles smoother than this trace as curves. Lower keeps text and logo corners sharp;
higher flows.
- Layering
-
Stacked layers shapes on top of each other (smallest files). Cutout makes
non-overlapping shapes that tile edge to edge, for cutting machines.
- Advanced tracing
-
Path precision: decimal places in coordinates (1-2 small web files, 3-4
fabrication). Segment length and spline splitting trade curve fidelity for
simplicity.
- Stencil, threshold & ink
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Black & white trace: pixels darker than the threshold become shapes, everything
else drops out. Ink chooses black shapes on a transparent background, or white
shapes on a black backing. Best for laser cutting, stamps, silhouettes.
- Grayscale, Denoise, Crisp
-
Grayscale converts to gray tones before tracing. Denoise smooths photo noise
(softens pixel art). Crisp edges sharpens corner tracing for text and logos.
- Background removal
-
Makes the background transparent: connected-from-edges, auto-detected color, or a
picked color. Tolerance widens the match; edge trim and defringe clean the cutout
boundary.